
LAUNCH BOX
Game Design Portfolio
Rex Cole
Crazy Train




Summary -
This train's out of control!
Keep your train on track or go back.
Type -
Single player game of skill.
Core Features -
Speed reflex, spatial game of skill
Time in Development:
7 days.
Evil Kid
Summary -
Don't be a stick in the mud, unleash
hellfire as you grow to become
hell's king, and show good who's bad.
Type -
Single player role playing game
Core Features -
Player evolution, multiple abilities and resource management
Time in Development:
7 days.
Summary -
Let your Monster out in this Real Time Strategy developed during the 2012 Global Game Jam. Play as either a Zombie, Werewolf, or Vampire with their inherited strengths and weaknesses. Control your spawns, spread your curses, and be either the last monster biting, or overpopulate the competition.
Type -
Single player, Real Time Strategy
Core Features -
Day and night cycle, stats, character class selection and resource management.
Time in Development:
48 hours.
Monster Mash

2012 Game Jam project

Day Cycle


2012 Game Jam project





