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Crazy Train

 

 

 

Summary -

This train's out of control! 

Keep your train on track or go back.

 

Type -

Single player game of skill.

 

​Core Features -

Speed reflex, spatial game of skill

 

Time in Development:

7 days.

 

 

Evil Kid

 

Summary -

Don't be a stick in the mud, unleash

hellfire as you grow to become

hell's king, and show good who's bad.

 

Type -

Single player role playing game

 

​Core Features -

Player evolution, multiple abilities and resource management

 

Time in Development:

7 days.

 

 

 

Summary -

Let your Monster out in this Real Time Strategy developed during the 2012 Global Game Jam. Play as either a Zombie, Werewolf, or Vampire with their inherited strengths and weaknesses. Control your spawns, spread your curses, and be either the last monster biting, or overpopulate the competition.

 

Type -

Single player, Real Time Strategy

 

Core Features -

Day and night cycle, stats, character class selection and resource management.

Time in Development:

48 hours.

 

Monster Mash

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